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GarryB
Congratulations

What a superb update of an old favourite from the C64 days in the mid 80's.
The 3D rendering is just how I imagined the wire frames would look!
One suggestion - The jump from docking is a bit abrupt - How about a short transition sequence from docking to status with sound.
Keep up the good work.
I'm off to spread the word!

Stardust
Stardust's picture
Thanks!

Hi Garry,

thanks for your kind review! Glad you like the game and I hope you have hours of fun from it :). Thanks also for spreading the word: The more the merrier...

As for your request: Automatic docking/launch sequences are already on my to-do list (http://alite.mobi/improvement) -- currently, I am researching AI, because I think Alite needs far less stupid NPCs,but the other topics on the list are not forgotten.

I tried to implement smooth transitions between in-flight and hyperspace (and vice versa) and also between docked and non-docked, but it's not quite so easy, so I decided that it was probably best to postpone the "soft-transitions" and release Alite first. After the AI and some bugfixing (along with some not-so-invasive additions, speaking of TimeWarp here), it's time to revisit smooth-transitionings...

I'll keep you posted!

Cheers,

Philipp